Setprimarypartcframe Roblox. SetPrimaryPartCFrame On DevHub. This item is deprecated. It exists for backwards-compatibility only, and should not be used for new work. I have a script that uses SetPrimaryPartCFrame and I'm not sure what to put in the second part of it. I'm trying to change a models' position and this is
rad(90)) . Try changing the second line to this: Character:SetPrimaryPartCFrame(Character.Torso.CFrame * CFrame.Angles(math.rad(0),
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SetPrimaryPartCFrame On DevHub. This item is deprecated. It exists for backwards-compatibility only, and should not be used for new work.
You can use SetPrimaryPartCFrame or PivotTo depending on your preference. I previously recommended SetPrimaryPartCFrame , but it got
Models are container objects, meaning they group objects together. They are best used to hold collections of `Class.BasePart|BaseParts` and have a number of
I have a script that uses SetPrimaryPartCFrame and I'm not sure what to put in the second part of it. I'm trying to change a models' position and this is
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In this Roblox scripting scripts tutorial, you will learn how to script a moving model the old way using Set Primary Part CFrame
Help with SetPrimaryPartCFrame in a model? Asked by. DarwinYork 85. 7 years Roblox Characters, Logos, Images, and Content are property of Roblox Corporation.
PivotTo is a function inherited both by BaseParts and Models from PVInstance class, meanwhile SetPrimaryPartCFrame https://developer.roblox.